Blaine Toderian animation

Animation Reel

Additional reels: Vimeo.com/AnimationBlaine

Create. Collaborate. Captivate.

A veteran animator crafting expressive, believable performances across film, real-time, and experimental media.
Driven by curiosity and collaboration, I aim to push the boundaries of animation wherever art and technology meet.
My work has spanned major productions including Avatar: Way of Water, Transformers: Rise of the Beasts, The Revenant, Rogue One and Kingdom of the Planet of the Apes. I’ve led animation teams at ILM, Weta Digital, and Brud, earning an Annie Award for The Revenant and a nomination for Transformers: Rise of the Beasts.As an expert in Maya, and a student of Houdini, and Unreal Engine, I develop workflows that merge technical precision with cinematic storytelling. I’ve supervised and captured performances using optical and inertial motion-capture systems, handled recording and cleanup, and built custom pipelines to bring characters from Maya into Unreal Engine, including projects using Metahumans for real-time cinematics.Beyond film production, I experiment with holographic and VR animation and immersive display technology—exploring new ways to make digital performances feel tangible and alive.